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Merge branch 'master' into fix-editor-clocks
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@ -9,13 +9,12 @@ using osu.Framework.Timing;
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using OpenTK;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Layers.Selection;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Osu.Edit.Layers.Selection;
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using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit.Screens.Compose.Layers;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Visual
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@ -25,17 +24,15 @@ namespace osu.Game.Tests.Visual
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(SelectionBox),
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typeof(SelectionLayer),
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typeof(CaptureBox),
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typeof(SelectionBox),
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typeof(HitObjectComposer),
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typeof(OsuHitObjectComposer),
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typeof(HitObjectOverlayLayer),
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typeof(OsuHitObjectOverlayLayer),
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typeof(HitObjectOverlay),
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typeof(HitCircleOverlay),
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typeof(SliderOverlay),
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typeof(SliderCircleOverlay)
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typeof(HitObjectMaskLayer),
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typeof(HitObjectMask),
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typeof(HitCircleMask),
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typeof(SliderMask),
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typeof(SliderCircleMask)
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};
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[BackgroundDependencyLoader]
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@ -140,12 +140,12 @@ namespace osu.Game.Tests.Visual
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{
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Origin = Anchor.Centre;
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Add(new Box
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InternalChild = new Box
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both
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});
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};
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switch (direction)
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{
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@ -175,7 +175,7 @@ namespace osu.Game.Tests.Visual
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Origin = Anchor.Centre;
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AutoSizeAxes = Axes.Both;
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Add(new Box { Size = new Vector2(75) });
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InternalChild = new Box { Size = new Vector2(75) };
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}
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protected override void UpdateState(ArmedState state)
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@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual
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{
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base.LoadComplete();
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Add(new SkipButton(Clock.CurrentTime + 5000));
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Add(new SkipOverlay(Clock.CurrentTime + 5000));
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}
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}
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}
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