Apply currently selected mods to filter leaderboard scores

Modifies GetScoresRequest to build query string locally instead of using WebRequest.AddParameter since it doesn't support array parameters
This commit is contained in:
naoey
2019-07-03 17:04:20 +05:30
parent ae28d82b2f
commit 4ba60ed089
3 changed files with 52 additions and 11 deletions

View File

@ -41,6 +41,8 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.X,
OnFilter = (tab, mods) =>
{
Leaderboard.FilterMods = mods;
switch (tab)
{
case BeatmapDetailTab.Details:

View File

@ -11,6 +11,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Screens.Select.Leaderboards
@ -36,12 +37,31 @@ namespace osu.Game.Screens.Select.Leaderboards
}
}
private bool filterMods;
public bool FilterMods
{
get => filterMods;
set
{
if (value == filterMods)
return;
filterMods = value;
UpdateScores();
}
}
[Resolved]
private ScoreManager scoreManager { get; set; }
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
[Resolved]
private IAPIProvider api { get; set; }
@ -49,6 +69,11 @@ namespace osu.Game.Screens.Select.Leaderboards
private void load()
{
ruleset.ValueChanged += _ => UpdateScores();
mods.ValueChanged += _ =>
{
if (filterMods)
UpdateScores();
};
}
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
@ -72,7 +97,15 @@ namespace osu.Game.Screens.Select.Leaderboards
return null;
}
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
IReadOnlyList<Mod> requestMods = null;
if (filterMods && mods.Value.Count == 0)
// add nomod for the request
requestMods = new Mod[] { new ModNoMod() };
else if (filterMods)
requestMods = mods.Value;
var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope, requestMods);
req.Success += r => scoresCallback?.Invoke(r.Scores);