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Merge branch 'taiko_playfield_2' into taiko_barlines
Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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@ -50,12 +50,17 @@
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<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
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<Compile Include="Beatmaps\TaikoBeatmapProcessor.cs" />
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<Compile Include="Judgements\TaikoJudgementInfo.cs" />
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<Compile Include="Judgements\TaikoScoreResult.cs" />
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<Compile Include="Objects\BarLine.cs" />
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<Compile Include="TaikoDifficultyCalculator.cs" />
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<Compile Include="Objects\Drawable\DrawableTaikoHit.cs" />
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<Compile Include="Objects\TaikoHitObject.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="TaikoScoreProcessor.cs" />
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<Compile Include="UI\HitTarget.cs" />
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<Compile Include="UI\InputDrum.cs" />
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<Compile Include="UI\JudgementText.cs" />
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<Compile Include="UI\RingExplosion.cs" />
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<Compile Include="UI\TaikoHitRenderer.cs" />
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<Compile Include="UI\TaikoPlayfield.cs" />
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<Compile Include="TaikoRuleset.cs" />
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