From 4bc324f040b3bfaca1e57af88f00558a6237d6bc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 5 Feb 2021 15:29:32 +0900 Subject: [PATCH] Rename parameter to make more sense --- osu.Game/Graphics/UserInterface/ProgressBar.cs | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/ProgressBar.cs b/osu.Game/Graphics/UserInterface/ProgressBar.cs index 4ee1c73bf5..50367e600e 100644 --- a/osu.Game/Graphics/UserInterface/ProgressBar.cs +++ b/osu.Game/Graphics/UserInterface/ProgressBar.cs @@ -40,13 +40,18 @@ namespace osu.Game.Graphics.UserInterface set => CurrentNumber.Value = value; } - private readonly bool userInteractive; - public override bool HandlePositionalInput => userInteractive; - public override bool HandleNonPositionalInput => userInteractive; + private readonly bool allowSeek; - public ProgressBar(bool userInteractive) + public override bool HandlePositionalInput => allowSeek; + public override bool HandleNonPositionalInput => allowSeek; + + /// + /// Construct a new progress bar. + /// + /// Whether the user should be allowed to click/drag to adjust the value. + public ProgressBar(bool allowSeek) { - this.userInteractive = userInteractive; + this.allowSeek = allowSeek; CurrentNumber.MinValue = 0; CurrentNumber.MaxValue = 1;