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Restructure explosion to ensure proper lifetime bounds
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16
osu.Game.Rulesets.Catch/UI/IHitExplosion.cs
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16
osu.Game.Rulesets.Catch/UI/IHitExplosion.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Rulesets.Catch.UI
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{
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/// <summary>
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/// Common interface for all hit explosion skinnables.
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/// </summary>
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public interface IHitExplosion
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{
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/// <summary>
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/// Begins animating this <see cref="IHitExplosion"/>.
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/// </summary>
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void Animate(HitExplosionEntry entry);
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}
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}
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