From 542cff0976fdbc5e0a8e8d9edcc2ada87599bd25 Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Tue, 28 Mar 2017 10:32:01 +0900 Subject: [PATCH 1/3] Move consts to CirclePiece. --- osu.Game.Modes.Taiko/Objects/Drawable/Pieces/CirclePiece.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game.Modes.Taiko/Objects/Drawable/Pieces/CirclePiece.cs b/osu.Game.Modes.Taiko/Objects/Drawable/Pieces/CirclePiece.cs index 453ab7a05d..ec98feddae 100644 --- a/osu.Game.Modes.Taiko/Objects/Drawable/Pieces/CirclePiece.cs +++ b/osu.Game.Modes.Taiko/Objects/Drawable/Pieces/CirclePiece.cs @@ -20,6 +20,10 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces /// public class CirclePiece : Container { + public const float SYMBOL_SIZE = TaikoHitObject.CIRCLE_RADIUS * 2f * 0.45f; + public const float SYMBOL_BORDER = 8; + public const float SYMBOL_INNER_SIZE = SYMBOL_SIZE - 2 * SYMBOL_BORDER; + private Color4 accentColour; /// /// The colour of the inner circle and outer glows. From 2211c084416802a9b98af717a0e356de3170cb2d Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Tue, 28 Mar 2017 10:32:27 +0900 Subject: [PATCH 2/3] Properly set playfield scale. --- osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs index b7fac507d6..d4abdb5ead 100644 --- a/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs @@ -173,6 +173,7 @@ namespace osu.Game.Modes.Taiko.UI public override void Add(DrawableHitObject h) { h.Depth = (float)h.HitObject.StartTime; + h.Scale = new Vector2(PLAYFIELD_SCALE); base.Add(h); } From ae4cabccefe7695787ad572e5bffd1de1c284eba Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Tue, 28 Mar 2017 16:00:39 +0900 Subject: [PATCH 3/3] Adjust comment. --- osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs index d4abdb5ead..9bc75a55f5 100644 --- a/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs @@ -26,6 +26,7 @@ namespace osu.Game.Modes.Taiko.UI /// /// The play field height scale. + /// This also uniformly scales the notes to match the new playfield height. /// public const float PLAYFIELD_SCALE = 0.65f;