Keep cursor hiding feature to gameplay screens for now

This commit is contained in:
Salman Ahmed
2022-10-20 03:44:58 +03:00
parent 31f499a950
commit 4bf4938b72
5 changed files with 27 additions and 4 deletions

View File

@ -40,11 +40,10 @@ namespace osu.Game.Screens
public virtual bool AllowExternalScreenChange => false;
/// <summary>
/// Whether all overlays should be hidden when this screen is entered or resumed.
/// </summary>
public virtual bool HideOverlaysOnEnter => false;
public virtual bool HideMenuCursorOnNonMouseInput => false;
/// <summary>
/// The initial overlay activation mode to use when this screen is entered for the first time.
/// </summary>