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Add basic skin database model layout and importing
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@ -187,7 +187,9 @@ namespace osu.Game
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CursorOverrideContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
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// hook up notifications to components.
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SkinManager.PostNotification = n => notifications?.Post(n);
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BeatmapManager.PostNotification = n => notifications?.Post(n);
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BeatmapManager.GetStableStorage = GetStorageForStableInstall;
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AddRange(new Drawable[]
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