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Adjust droplets to match stable
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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Skinning
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{
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@ -40,7 +41,7 @@ namespace osu.Game.Rulesets.Catch.Skinning
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case CatchSkinComponents.Droplet:
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if (GetTexture("fruit-drop") != null)
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return new LegacyFruitPiece("fruit-drop");
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return new LegacyFruitPiece("fruit-drop") { Scale = new Vector2(0.8f) };
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break;
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}
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