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Update settings in line with framework changes
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@ -27,11 +27,6 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
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Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.PerformanceLogging)
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},
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new SettingsCheckbox
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{
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LabelText = "Bypass caching (slow)",
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Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
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},
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new SettingsCheckbox
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{
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LabelText = "Bypass front-to-back render pass",
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Bindable = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
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