Rename completed state to passed

This commit is contained in:
Dan Balasescu
2022-02-08 20:29:49 +09:00
parent 0d99017178
commit 4c76027178
5 changed files with 11 additions and 11 deletions

View File

@ -186,7 +186,7 @@ namespace osu.Game.Online.Spectator
currentBeatmap = null;
if (state.HasPassed)
currentState.State = SpectatingUserState.Completed;
currentState.State = SpectatingUserState.Passed;
else if (state.HasFailed)
currentState.State = SpectatingUserState.Failed;
else