Apply review suggestions

This commit is contained in:
Endrik Tombak 2020-10-06 22:57:55 +03:00
parent a31fe5f5ff
commit 4c9840ccf1

View File

@ -76,7 +76,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
[TestCase(ScoringMode.Classic, HitResult.LargeBonus, HitResult.LargeBonus, 150)] [TestCase(ScoringMode.Classic, HitResult.LargeBonus, HitResult.LargeBonus, 150)]
public void TestFourVariousResultsOneMiss(ScoringMode scoringMode, HitResult hitResult, HitResult maxResult, double expectedScore) public void TestFourVariousResultsOneMiss(ScoringMode scoringMode, HitResult hitResult, HitResult maxResult, double expectedScore)
{ {
var minResult = new JudgementResult(new HitObject(), new TestJudgement(hitResult)).Judgement.MinResult; var minResult = new TestJudgement(hitResult).MinResult;
IBeatmap fourObjectBeatmap = new TestBeatmap(new RulesetInfo()) IBeatmap fourObjectBeatmap = new TestBeatmap(new RulesetInfo())
{ {
@ -109,8 +109,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
[TestCase(HitResult.LargeBonus, HitResult.IgnoreMiss)] [TestCase(HitResult.LargeBonus, HitResult.IgnoreMiss)]
public void TestMinResults(HitResult hitResult, HitResult expectedMinResult) public void TestMinResults(HitResult hitResult, HitResult expectedMinResult)
{ {
var result = new JudgementResult(new HitObject(), new TestJudgement(hitResult)); Assert.AreEqual(expectedMinResult, new TestJudgement(hitResult).MinResult);
Assert.IsTrue(result.Judgement.MinResult == expectedMinResult);
} }
[TestCase(HitResult.None, false)] [TestCase(HitResult.None, false)]
@ -130,7 +129,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
[TestCase(HitResult.LargeBonus, false)] [TestCase(HitResult.LargeBonus, false)]
public void TestAffectsCombo(HitResult hitResult, bool expectedReturnValue) public void TestAffectsCombo(HitResult hitResult, bool expectedReturnValue)
{ {
Assert.IsTrue(hitResult.AffectsCombo() == expectedReturnValue); Assert.AreEqual(expectedReturnValue, hitResult.AffectsCombo());
} }
[TestCase(HitResult.None, false)] [TestCase(HitResult.None, false)]
@ -150,7 +149,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
[TestCase(HitResult.LargeBonus, false)] [TestCase(HitResult.LargeBonus, false)]
public void TestAffectsAccuracy(HitResult hitResult, bool expectedReturnValue) public void TestAffectsAccuracy(HitResult hitResult, bool expectedReturnValue)
{ {
Assert.IsTrue(hitResult.AffectsAccuracy() == expectedReturnValue); Assert.AreEqual(expectedReturnValue, hitResult.AffectsAccuracy());
} }
[TestCase(HitResult.None, false)] [TestCase(HitResult.None, false)]
@ -170,7 +169,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
[TestCase(HitResult.LargeBonus, true)] [TestCase(HitResult.LargeBonus, true)]
public void TestIsBonus(HitResult hitResult, bool expectedReturnValue) public void TestIsBonus(HitResult hitResult, bool expectedReturnValue)
{ {
Assert.IsTrue(hitResult.IsBonus() == expectedReturnValue); Assert.AreEqual(expectedReturnValue, hitResult.IsBonus());
} }
[TestCase(HitResult.None, false)] [TestCase(HitResult.None, false)]
@ -190,7 +189,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
[TestCase(HitResult.LargeBonus, true)] [TestCase(HitResult.LargeBonus, true)]
public void TestIsHit(HitResult hitResult, bool expectedReturnValue) public void TestIsHit(HitResult hitResult, bool expectedReturnValue)
{ {
Assert.IsTrue(hitResult.IsHit() == expectedReturnValue); Assert.AreEqual(expectedReturnValue, hitResult.IsHit());
} }
[TestCase(HitResult.None, false)] [TestCase(HitResult.None, false)]
@ -210,7 +209,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
[TestCase(HitResult.LargeBonus, true)] [TestCase(HitResult.LargeBonus, true)]
public void TestIsScorable(HitResult hitResult, bool expectedReturnValue) public void TestIsScorable(HitResult hitResult, bool expectedReturnValue)
{ {
Assert.IsTrue(hitResult.IsScorable() == expectedReturnValue); Assert.AreEqual(expectedReturnValue, hitResult.IsScorable());
} }
private class TestJudgement : Judgement private class TestJudgement : Judgement