Move context menu logic to base class

This commit is contained in:
Dean Herbert
2021-04-28 13:43:16 +09:00
parent 532ec40395
commit 4c9e94da2b
3 changed files with 53 additions and 38 deletions

View File

@ -80,6 +80,9 @@ namespace osu.Game.Rulesets.Taiko.Edit
if (selection.All(s => s.Item is TaikoHitObject))
yield return new TernaryStateMenuItem("Strong") { State = { BindTarget = selectionStrongState } };
foreach (var item in base.GetContextMenuItemsForSelection(selection))
yield return item;
}
public override bool HandleMovement(MoveSelectionEvent<HitObject> moveEvent) => true;