Update osu! in line with audio subsystem refactor

This commit is contained in:
Dean Herbert
2019-05-28 17:06:01 +09:00
parent 2d4ef1bec9
commit 4ca34bd5e8
27 changed files with 61 additions and 47 deletions

View File

@ -51,8 +51,8 @@ namespace osu.Game.Graphics.Containers
if (osuGame != null)
OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out");
samplePopIn = audio.Samples.Get(@"UI/overlay-pop-in");
samplePopOut = audio.Samples.Get(@"UI/overlay-pop-out");
StateChanged += onStateChanged;
}