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Update osu! in line with audio subsystem refactor
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@ -51,7 +51,7 @@ namespace osu.Game.Graphics
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screenshotFormat = config.GetBindable<ScreenshotFormat>(OsuSetting.ScreenshotFormat);
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captureMenuCursor = config.GetBindable<bool>(OsuSetting.ScreenshotCaptureMenuCursor);
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shutter = audio.Sample.Get("UI/shutter");
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shutter = audio.Samples.Get("UI/shutter");
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}
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public bool OnPressed(GlobalAction action)
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