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Update osu! in line with audio subsystem refactor
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@ -31,7 +31,7 @@ namespace osu.Game.Graphics.UserInterface
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleClick = audio.Sample.Get($@"UI/generic-select{SampleSet.GetDescription()}");
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sampleClick = audio.Samples.Get($@"UI/generic-select{SampleSet.GetDescription()}");
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}
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}
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}
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