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Update osu! in line with audio subsystem refactor
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@ -86,7 +86,7 @@ namespace osu.Game.Graphics.UserInterface
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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sample = audio.Sample.Get(@"UI/sliderbar-notch");
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sample = audio.Samples.Get(@"UI/sliderbar-notch");
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AccentColour = colours.Pink;
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}
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