Update osu! in line with audio subsystem refactor

This commit is contained in:
Dean Herbert
2019-05-28 17:06:01 +09:00
parent 2d4ef1bec9
commit 4ca34bd5e8
27 changed files with 61 additions and 47 deletions

View File

@ -56,8 +56,8 @@ namespace osu.Game.Overlays.Mods
Ruleset.BindTo(ruleset);
if (mods != null) SelectedMods.BindTo(mods);
sampleOn = audio.Sample.Get(@"UI/check-on");
sampleOff = audio.Sample.Get(@"UI/check-off");
sampleOn = audio.Samples.Get(@"UI/check-on");
sampleOff = audio.Samples.Get(@"UI/check-off");
}
protected override void LoadComplete()