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Update osu! in line with audio subsystem refactor
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@ -99,7 +99,7 @@ namespace osu.Game.Screens
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame osu, AudioManager audio)
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{
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sampleExit = audio.Sample.Get(@"UI/screen-back");
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sampleExit = audio.Samples.Get(@"UI/screen-back");
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}
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public virtual bool OnPressed(GlobalAction action)
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