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Update osu! in line with audio subsystem refactor
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@ -234,7 +234,7 @@ namespace osu.Game.Screens.Play
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colourNormal = colours.Yellow;
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colourHover = colours.YellowDark;
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sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
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sampleConfirm = audio.Samples.Get(@"SongSelect/confirm-selection");
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Children = new Drawable[]
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{
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