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Update osu! in line with audio subsystem refactor
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@ -69,7 +69,7 @@ namespace osu.Game.Screens.Select.Carousel
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}
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};
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sampleHover = audio.Sample.Get($@"SongSelect/song-ping-variation-{RNG.Next(1, 5)}");
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sampleHover = audio.Samples.Get($@"SongSelect/song-ping-variation-{RNG.Next(1, 5)}");
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hoverLayer.Colour = colours.Blue.Opacity(0.1f);
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}
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