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Add automated testing of mod preservation/removal
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@ -99,7 +99,7 @@ namespace osu.Game
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private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
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// todo: move this to SongSelect once Screen has the ability to unsuspend.
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private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(new List<Mod>());
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private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
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public OsuGame(string[] args = null)
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{
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