Add automated testing of mod preservation/removal

This commit is contained in:
Dean Herbert
2018-08-07 16:45:18 +09:00
parent 7b8bd7f21c
commit 4cb7063801
4 changed files with 52 additions and 37 deletions

View File

@ -50,7 +50,7 @@ namespace osu.Game.Screens.Select
private SampleChannel sampleConfirm;
private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(new List<Mod>());
private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, DialogOverlay dialogOverlay, Bindable<IEnumerable<Mod>> selectedMods)