Make hit sounds into consts.

This commit is contained in:
smoogipooo
2017-04-06 12:14:06 +09:00
parent c65ab5b6f1
commit 4cc309e5a7
4 changed files with 14 additions and 8 deletions

View File

@ -5,6 +5,11 @@ namespace osu.Game.Audio
{
public class SampleInfo
{
public const string HIT_WHISTLE = @"hitwhistle";
public const string HIT_FINISH = @"hitfinish";
public const string HIT_NORMAL = @"hitnormal";
public const string HIT_CLAP = @"hitclap";
/// <summary>
/// The bank to load the sample from.
/// </summary>