Fix GameplayScreen test not working

This commit is contained in:
Dean Herbert
2019-06-14 16:57:29 +09:00
parent 1eb15c39f9
commit 4cd6955a96
4 changed files with 26 additions and 24 deletions

View File

@ -4,9 +4,11 @@
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat;
using osu.Game.Tournament.IPC;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament.Components
@ -17,6 +19,16 @@ namespace osu.Game.Tournament.Components
private ChannelManager manager;
public MatchChatDisplay()
{
RelativeSizeAxes = Axes.X;
Y = 100;
Size = new Vector2(0.45f, 112);
Margin = new MarginPadding(10);
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
}
[BackgroundDependencyLoader(true)]
private void load(MatchIPCInfo ipc)
{