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Move button implementation to OsuButton
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@ -10,9 +10,9 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osuTK;
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using osuTK.Graphics;
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@ -101,7 +101,7 @@ namespace osu.Game.Tests.Visual.Editor
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}
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}
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private class StartStopButton : BasicButton
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private class StartStopButton : OsuButton
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{
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private IAdjustableClock adjustableClock;
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private bool started;
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