Adjust font sizes and spacing in BeatmapSetOverlay

This commit is contained in:
TheWildTree
2020-02-16 21:43:33 +01:00
parent 8fcd5e93dd
commit 4d180a685a
18 changed files with 102 additions and 97 deletions

View File

@ -76,7 +76,7 @@ namespace osu.Game.Overlays.BeatmapSet
new Container
{
AutoSizeAxes = Axes.Both,
CornerRadius = 3,
CornerRadius = 4,
Masking = true,
Child = avatar = new UpdateableAvatar
{
@ -87,7 +87,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
Colour = Color4.Black.Opacity(0.25f),
Type = EdgeEffectType.Shadow,
Radius = 3,
Radius = 4,
Offset = new Vector2(0f, 1f),
},
},
@ -117,12 +117,12 @@ namespace osu.Game.Overlays.BeatmapSet
new OsuSpriteText
{
Text = $"{first} ",
Font = OsuFont.GetFont(size: 13)
Font = OsuFont.GetFont(size: 11)
},
new OsuSpriteText
{
Text = second,
Font = secondFont.With(size: 13)
Font = secondFont.With(size: 11)
},
};
}