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Adjust font sizes and spacing in BeatmapSetOverlay
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@ -76,7 +76,7 @@ namespace osu.Game.Overlays.BeatmapSet
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new Container
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{
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AutoSizeAxes = Axes.Both,
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CornerRadius = 3,
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CornerRadius = 4,
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Masking = true,
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Child = avatar = new UpdateableAvatar
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{
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@ -87,7 +87,7 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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Colour = Color4.Black.Opacity(0.25f),
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Type = EdgeEffectType.Shadow,
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Radius = 3,
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Radius = 4,
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Offset = new Vector2(0f, 1f),
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},
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},
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@ -117,12 +117,12 @@ namespace osu.Game.Overlays.BeatmapSet
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new OsuSpriteText
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{
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Text = $"{first} ",
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Font = OsuFont.GetFont(size: 13)
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Font = OsuFont.GetFont(size: 11)
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},
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new OsuSpriteText
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{
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Text = second,
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Font = secondFont.With(size: 13)
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Font = secondFont.With(size: 11)
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},
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};
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}
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