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Adjust font sizes and spacing in BeatmapSetOverlay
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@ -105,7 +105,7 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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TooltipText = name;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Height = 24f;
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Children = new Drawable[]
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{
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@ -113,7 +113,8 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new SpriteIcon
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@ -121,7 +122,7 @@ namespace osu.Game.Overlays.BeatmapSet
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.Centre,
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Icon = FontAwesome.Solid.Square,
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Size = new Vector2(13),
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Size = new Vector2(12),
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Rotation = 45,
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Colour = OsuColour.FromHex(@"441288"),
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},
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@ -130,7 +131,7 @@ namespace osu.Game.Overlays.BeatmapSet
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.Centre,
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Icon = icon,
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Size = new Vector2(13),
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Size = new Vector2(12),
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Colour = OsuColour.FromHex(@"f7dd55"),
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Scale = new Vector2(0.8f),
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},
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@ -139,7 +140,7 @@ namespace osu.Game.Overlays.BeatmapSet
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Left = 10 },
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Font = OsuFont.GetFont(size: 13, weight: FontWeight.Bold),
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
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},
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},
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},
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