Adjust font sizes and spacing in BeatmapSetOverlay

This commit is contained in:
TheWildTree
2020-02-16 21:43:33 +01:00
parent 8fcd5e93dd
commit 4d180a685a
18 changed files with 102 additions and 97 deletions

View File

@ -65,7 +65,7 @@ namespace osu.Game.Overlays.BeatmapSet
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Success Rate",
Font = OsuFont.GetFont(size: 13)
Font = OsuFont.GetFont(size: 12)
},
successRate = new Bar
{
@ -82,7 +82,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopCentre,
Font = OsuFont.GetFont(size: 13),
Font = OsuFont.GetFont(size: 12),
},
},
new OsuSpriteText
@ -90,7 +90,7 @@ namespace osu.Game.Overlays.BeatmapSet
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Points of Failure",
Font = OsuFont.GetFont(size: 13),
Font = OsuFont.GetFont(size: 12),
Margin = new MarginPadding { Vertical = 20 },
},
},