Rename property and improve xmldoc

This commit is contained in:
Dean Herbert
2022-05-10 19:07:07 +09:00
parent cac6d5569c
commit 4d22f26266
3 changed files with 10 additions and 5 deletions

View File

@ -40,7 +40,7 @@ namespace osu.Game.Tournament
private Bindable<WindowMode> windowMode; private Bindable<WindowMode> windowMode;
private LoadingSpinner loadingSpinner; private LoadingSpinner loadingSpinner;
protected override int SoftHandledExceptions => DebugUtils.IsDebugBuild ? 0 : 1; protected override int ExceptionsBeforeCrash => DebugUtils.IsDebugBuild ? 0 : 1;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig, GameHost host) private void load(FrameworkConfigManager frameworkConfig, GameHost host)

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@ -176,7 +176,7 @@ namespace osu.Game
private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>(); private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>();
protected override int SoftHandledExceptions => DebugUtils.IsDebugBuild ? 0 : 1; protected override int ExceptionsBeforeCrash => DebugUtils.IsDebugBuild ? 0 : 1;
public OsuGame(string[] args = null) public OsuGame(string[] args = null)
{ {

View File

@ -182,15 +182,20 @@ namespace osu.Game
protected DatabaseContextFactory EFContextFactory { get; private set; } protected DatabaseContextFactory EFContextFactory { get; private set; }
/// <summary> /// <summary>
/// Number of exceptions to allow before aborting execution. /// Number of unhandled exceptions to allow before aborting execution.
/// </summary> /// </summary>
protected virtual int SoftHandledExceptions => 0; /// <remarks>
/// When an unhandled exception is encountered, an internal count will be decremented.
/// If the count hits zero, the game will crash.
/// Each second, the count is incremented until reaching the value specified.
/// </remarks>
protected virtual int ExceptionsBeforeCrash => 0;
public OsuGameBase() public OsuGameBase()
{ {
Name = @"osu!"; Name = @"osu!";
allowableExceptions = SoftHandledExceptions; allowableExceptions = ExceptionsBeforeCrash;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]