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FlowDirection -> FillDirection
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@ -25,7 +25,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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AutoSizeAxes = Axes.Both;
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Origin = Anchor.Centre;
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Direction = FlowDirection.Down;
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Direction = FillDirection.Down;
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Spacing = new Vector2(0, 2);
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Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
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