Merge branch 'master' into timline-beat-lines

This commit is contained in:
Dan Balasescu
2020-01-29 14:12:00 +09:00
committed by GitHub
25 changed files with 229 additions and 139 deletions

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@ -8,6 +8,8 @@ using osu.Game.Online.API.Requests;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Overlays.Comments;
using osu.Game.Overlays;
using osu.Framework.Allocation;
namespace osu.Game.Tests.Visual.Online
{
@ -28,6 +30,9 @@ namespace osu.Game.Tests.Visual.Online
protected override bool UseOnlineAPI => true;
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
public TestSceneCommentsContainer()
{
BasicScrollContainer scroll;

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@ -4,7 +4,9 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Overlays;
using osu.Game.Overlays.Comments;
namespace osu.Game.Tests.Visual.Online
@ -19,6 +21,9 @@ namespace osu.Game.Tests.Visual.Online
typeof(SortTabControl),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly Bindable<CommentsSortCriteria> sort = new Bindable<CommentsSortCriteria>();
private readonly BindableBool showDeleted = new BindableBool();

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@ -7,6 +7,8 @@ using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Overlays.Comments;
using osu.Framework.Utils;
using osu.Framework.Allocation;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Online
{
@ -17,6 +19,9 @@ namespace osu.Game.Tests.Visual.Online
typeof(TotalCommentsCounter),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
public TestSceneTotalCommentsCounter()
{
var count = new BindableInt();

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@ -118,6 +118,7 @@ namespace osu.Game.Tests.Visual.SongSelect
InputManager.ReleaseKey(Key.Enter);
});
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
AddAssert("ensure selection changed", () => selected != Beatmap.Value);
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
@ -145,6 +146,7 @@ namespace osu.Game.Tests.Visual.SongSelect
InputManager.ReleaseKey(Key.Down);
});
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
@ -176,6 +178,7 @@ namespace osu.Game.Tests.Visual.SongSelect
InputManager.ReleaseKey(Key.Enter);
});
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
AddAssert("ensure selection changed", () => selected != Beatmap.Value);
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
@ -208,6 +211,7 @@ namespace osu.Game.Tests.Visual.SongSelect
InputManager.ReleaseButton(MouseButton.Left);
});
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());

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@ -7,9 +7,7 @@ using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
@ -27,6 +25,7 @@ namespace osu.Game.Tests.Visual.UserInterface
typeof(TestStringTabControlHeader),
typeof(TestEnumTabControlHeader),
typeof(TestBreadcrumbControlHeader),
typeof(OverlayHeaderBackground)
};
private readonly FillFlowContainer flow;
@ -52,10 +51,11 @@ namespace osu.Game.Tests.Visual.UserInterface
}
});
addHeader("Orange OverlayHeader (no background)", new TestNoBackgroundHeader(), OverlayColourScheme.Orange);
addHeader("Blue OverlayHeader", new TestNoControlHeader(), OverlayColourScheme.Blue);
addHeader("Green TabControlOverlayHeader (string)", new TestStringTabControlHeader(), OverlayColourScheme.Green);
addHeader("Pink TabControlOverlayHeader (enum)", new TestEnumTabControlHeader(), OverlayColourScheme.Pink);
addHeader("Red BreadcrumbControlOverlayHeader", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red);
addHeader("Red BreadcrumbControlOverlayHeader (no background)", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red);
}
private void addHeader(string name, OverlayHeader header, OverlayColourScheme colourScheme)
@ -98,16 +98,21 @@ namespace osu.Game.Tests.Visual.UserInterface
}
}
private class TestNoBackgroundHeader : OverlayHeader
{
protected override ScreenTitle CreateTitle() => new TestTitle();
}
private class TestNoControlHeader : OverlayHeader
{
protected override Drawable CreateBackground() => new TestBackground();
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog");
protected override ScreenTitle CreateTitle() => new TestTitle();
}
private class TestStringTabControlHeader : TabControlOverlayHeader<string>
{
protected override Drawable CreateBackground() => new TestBackground();
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
protected override ScreenTitle CreateTitle() => new TestTitle();
@ -120,7 +125,7 @@ namespace osu.Game.Tests.Visual.UserInterface
private class TestEnumTabControlHeader : TabControlOverlayHeader<TestEnum>
{
protected override Drawable CreateBackground() => new TestBackground();
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/rankings");
protected override ScreenTitle CreateTitle() => new TestTitle();
}
@ -134,8 +139,6 @@ namespace osu.Game.Tests.Visual.UserInterface
private class TestBreadcrumbControlHeader : BreadcrumbControlOverlayHeader
{
protected override Drawable CreateBackground() => new TestBackground();
protected override ScreenTitle CreateTitle() => new TestTitle();
public TestBreadcrumbControlHeader()
@ -146,21 +149,6 @@ namespace osu.Game.Tests.Visual.UserInterface
}
}
private class TestBackground : Sprite
{
public TestBackground()
{
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fill;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Headers/changelog");
}
}
private class TestTitle : ScreenTitle
{
public TestTitle()

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@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneOverlayHeaderBackground : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OverlayHeaderBackground)
};
public TestSceneOverlayHeaderBackground()
{
Add(new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Children = new[]
{
new OverlayHeaderBackground(@"Headers/changelog"),
new OverlayHeaderBackground(@"Headers/news"),
new OverlayHeaderBackground(@"Headers/rankings"),
new OverlayHeaderBackground(@"Headers/search"),
}
}
});
}
}
}