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Updates according to the framework and formatting
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@ -81,7 +81,7 @@ namespace osu.Game.Graphics.UserInterface
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hover.Colour = colours.Yellow.Opacity(0.6f);
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flashColour = colours.Yellow;
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Enabled.ValueChanged += newEnabled => FadeColour(newEnabled ? Color4.White : colours.Gray9, 200, EasingTypes.OutQuint);
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Enabled.ValueChanged += newEnabled => this.FadeColour(newEnabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint);
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}
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protected override bool OnHover(InputState state)
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