Stop rotating DrawableCatchHitObjects at the top level

This commit is contained in:
Dean Herbert
2020-03-10 19:30:31 +09:00
parent a6cf6207aa
commit 4daba48a1d
2 changed files with 3 additions and 2 deletions

View File

@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
float startRotation = RNG.NextSingle() * 20;
double duration = HitObject.TimePreempt + 2000;
this.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
ScaleContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
}
}
}