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Stop rotating DrawableCatchHitObjects at the top level
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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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float startRotation = RNG.NextSingle() * 20;
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double duration = HitObject.TimePreempt + 2000;
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this.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
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ScaleContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
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}
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}
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}
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