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Stop rotating DrawableCatchHitObjects at the top level
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@ -13,7 +13,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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public DrawableFruit(Fruit h)
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: base(h)
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{
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Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
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}
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[BackgroundDependencyLoader]
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@ -21,6 +20,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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ScaleContainer.Child = new SkinnableDrawable(
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new CatchSkinComponent(getComponent(HitObject.VisualRepresentation)), _ => new FruitPiece());
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ScaleContainer.Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
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}
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private CatchSkinComponents getComponent(FruitVisualRepresentation hitObjectVisualRepresentation)
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