Rename BeatmapCollectionManager -> CollectionManager

This commit is contained in:
smoogipoo
2020-09-09 15:31:08 +09:00
parent 5d9ce0df98
commit 4ddf5f054b
11 changed files with 25 additions and 25 deletions

View File

@ -27,7 +27,7 @@ namespace osu.Game.Tests.Collections.IO
{
var osu = loadOsu(host);
var collectionManager = osu.Dependencies.Get<BeatmapCollectionManager>();
var collectionManager = osu.Dependencies.Get<CollectionManager>();
await collectionManager.Import(new MemoryStream());
Assert.That(collectionManager.Collections.Count, Is.Zero);
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Collections.IO
{
var osu = loadOsu(host);
var collectionManager = osu.Dependencies.Get<BeatmapCollectionManager>();
var collectionManager = osu.Dependencies.Get<CollectionManager>();
await collectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
Assert.That(collectionManager.Collections.Count, Is.EqualTo(2));
@ -75,7 +75,7 @@ namespace osu.Game.Tests.Collections.IO
{
var osu = loadOsu(host, true);
var collectionManager = osu.Dependencies.Get<BeatmapCollectionManager>();
var collectionManager = osu.Dependencies.Get<CollectionManager>();
await collectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
Assert.That(collectionManager.Collections.Count, Is.EqualTo(2));
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Collections.IO
var osu = loadOsu(host, true);
var collectionManager = osu.Dependencies.Get<BeatmapCollectionManager>();
var collectionManager = osu.Dependencies.Get<CollectionManager>();
using (var ms = new MemoryStream())
{
@ -143,7 +143,7 @@ namespace osu.Game.Tests.Collections.IO
{
var osu = loadOsu(host, true);
var collectionManager = osu.Dependencies.Get<BeatmapCollectionManager>();
var collectionManager = osu.Dependencies.Get<CollectionManager>();
await collectionManager.Import(TestResources.OpenResource("Collections/collections.db"));
// Move first beatmap from second collection into the first.
@ -165,7 +165,7 @@ namespace osu.Game.Tests.Collections.IO
{
var osu = loadOsu(host, true);
var collectionManager = osu.Dependencies.Get<BeatmapCollectionManager>();
var collectionManager = osu.Dependencies.Get<CollectionManager>();
Assert.That(collectionManager.Collections.Count, Is.EqualTo(2));
@ -192,7 +192,7 @@ namespace osu.Game.Tests.Collections.IO
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
var collectionManager = osu.Dependencies.Get<BeatmapCollectionManager>();
var collectionManager = osu.Dependencies.Get<CollectionManager>();
waitForOrAssert(() => collectionManager.DatabaseLoaded, "Collection database did not load in a reasonable amount of time");
return osu;
@ -220,7 +220,7 @@ namespace osu.Game.Tests.Collections.IO
protected override void AddInternal(Drawable drawable)
{
// The beatmap must be imported just before the collection manager is loaded.
if (drawable is BeatmapCollectionManager && withBeatmap)
if (drawable is CollectionManager && withBeatmap)
BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
base.AddInternal(drawable);