diff --git a/osu.Game/Modes/UI/HitRenderer.cs b/osu.Game/Modes/UI/HitRenderer.cs index 54f591b317..61ccdeebc0 100644 --- a/osu.Game/Modes/UI/HitRenderer.cs +++ b/osu.Game/Modes/UI/HitRenderer.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; +using osu.Game.Modes.Judgements; using osu.Game.Modes.Mods; using osu.Game.Modes.Objects; using osu.Game.Modes.Objects.Drawables; @@ -13,7 +14,6 @@ using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; -using osu.Game.Modes.Judgements; namespace osu.Game.Modes.UI { @@ -117,6 +117,13 @@ namespace osu.Game.Modes.UI /// /// The Beatmap converter. protected abstract IBeatmapConverter CreateBeatmapConverter(); + + /// + /// Creates a processor to perform post-processing operations + /// on HitObjects in converted Beatmaps. + /// + /// The Beatmap processor. + protected abstract IBeatmapProcessor CreateBeatmapProcessor(); } ///