diff --git a/osu.Game/Modes/UI/HitRenderer.cs b/osu.Game/Modes/UI/HitRenderer.cs
index 54f591b317..61ccdeebc0 100644
--- a/osu.Game/Modes/UI/HitRenderer.cs
+++ b/osu.Game/Modes/UI/HitRenderer.cs
@@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
+using osu.Game.Modes.Judgements;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
@@ -13,7 +14,6 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
-using osu.Game.Modes.Judgements;
namespace osu.Game.Modes.UI
{
@@ -117,6 +117,13 @@ namespace osu.Game.Modes.UI
///
/// The Beatmap converter.
protected abstract IBeatmapConverter CreateBeatmapConverter();
+
+ ///
+ /// Creates a processor to perform post-processing operations
+ /// on HitObjects in converted Beatmaps.
+ ///
+ /// The Beatmap processor.
+ protected abstract IBeatmapProcessor CreateBeatmapProcessor();
}
///