diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index 8886188d95..e32ed07863 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -230,7 +230,7 @@ namespace osu.Game.Tests.Visual if (beatmap.HitObjects.Count > 0) // add buffer after last hitobject to allow for final replay frames etc. - trackLength = beatmap.HitObjects.Max(h => h.GetEndTime()) + 2000; + trackLength = Math.Max(trackLength, beatmap.HitObjects.Max(h => h.GetEndTime()) + 2000); if (referenceClock != null) {