Inline single usage of StoryboardFile to avoid interface default method woes

This commit is contained in:
Dean Herbert
2021-10-04 16:50:29 +09:00
parent 8bfdfe3672
commit 4df5f93152
3 changed files with 4 additions and 12 deletions

View File

@ -6,7 +6,6 @@ using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using JetBrains.Annotations;
using Newtonsoft.Json;
using osu.Framework.Testing;
using osu.Game.Database;
@ -62,9 +61,6 @@ namespace osu.Game.Beatmaps
public string Hash { get; set; }
[JsonIgnore]
public string StoryboardFile => ((IBeatmapSetInfo)this).StoryboardFile;
/// <summary>
/// Returns the storage path for the file in this beatmapset with the given filename, if any exists, otherwise null.
/// The path returned is relative to the user file storage.