diff --git a/osu.Game/Rulesets/Mods/ModHidden.cs b/osu.Game/Rulesets/Mods/ModHidden.cs index c7e3f0a78f..744da30f0a 100644 --- a/osu.Game/Rulesets/Mods/ModHidden.cs +++ b/osu.Game/Rulesets/Mods/ModHidden.cs @@ -8,10 +8,11 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mods { - public abstract class ModHidden : Mod, IReadFromConfig, IApplicableToDrawableHitObjects + public abstract class ModHidden : Mod, IReadFromConfig, IApplicableToDrawableHitObjects, IApplicableToScoreProcessor { public override string Name => "Hidden"; public override string Acronym => "HD"; @@ -31,6 +32,11 @@ namespace osu.Game.Rulesets.Mods foreach (var d in drawables.Skip(IncreaseFirstObjectVisibility.Value ? 1 : 0)) d.ApplyCustomUpdateState += ApplyHiddenState; } + + public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) + { + scoreProcessor.AdjustRank = true; + } protected virtual void ApplyHiddenState(DrawableHitObject hitObject, ArmedState state) {