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Make it so visual tests only load the osu ruleset
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@ -4,6 +4,7 @@
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using NUnit.Framework;
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using osu.Game.Graphics;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Play;
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@ -13,6 +14,10 @@ namespace osu.Game.Tests.Visual
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[TestFixture]
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public class TestCaseBackgroundScreenBeatmap : TestCasePlayer
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{
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public TestCaseBackgroundScreenBeatmap() : base(new OsuRuleset())
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{
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}
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/// <summary>
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/// Check if the fade container is properly being faded when screen dim is enabled.
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/// </summary>
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