Merge remote-tracking branch 'refs/remotes/origin/master' into multiplier-text

This commit is contained in:
smoogipoo
2019-12-18 19:36:16 +09:00
392 changed files with 7481 additions and 2815 deletions

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@ -587,13 +587,16 @@ namespace osu.Game.Screens.Select
switch (d)
{
case DrawableCarouselBeatmapSet set:
{
lastSet = set;
set.MoveToX(set.Item.State.Value == CarouselItemState.Selected ? -100 : 0, 500, Easing.OutExpo);
set.MoveToY(currentY, 750, Easing.OutExpo);
break;
}
case DrawableCarouselBeatmap beatmap:
{
if (beatmap.Item.State.Value == CarouselItemState.Selected)
scrollTarget = currentY + beatmap.DrawHeight / 2 - DrawHeight / 2;
@ -619,6 +622,7 @@ namespace osu.Game.Screens.Select
}
break;
}
}
}

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select.Filter;
@ -29,28 +30,29 @@ namespace osu.Game.Screens.Select.Carousel
Beatmap.RulesetID == criteria.Ruleset.ID ||
(Beatmap.RulesetID == 0 && criteria.Ruleset.ID > 0 && criteria.AllowConvertedBeatmaps);
match &= criteria.StarDifficulty.IsInRange(Beatmap.StarDifficulty);
match &= criteria.ApproachRate.IsInRange(Beatmap.BaseDifficulty.ApproachRate);
match &= criteria.DrainRate.IsInRange(Beatmap.BaseDifficulty.DrainRate);
match &= criteria.CircleSize.IsInRange(Beatmap.BaseDifficulty.CircleSize);
match &= criteria.Length.IsInRange(Beatmap.Length);
match &= criteria.BPM.IsInRange(Beatmap.BPM);
match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(Beatmap.StarDifficulty);
match &= !criteria.ApproachRate.HasFilter || criteria.ApproachRate.IsInRange(Beatmap.BaseDifficulty.ApproachRate);
match &= !criteria.DrainRate.HasFilter || criteria.DrainRate.IsInRange(Beatmap.BaseDifficulty.DrainRate);
match &= !criteria.CircleSize.HasFilter || criteria.CircleSize.IsInRange(Beatmap.BaseDifficulty.CircleSize);
match &= !criteria.Length.HasFilter || criteria.Length.IsInRange(Beatmap.Length);
match &= !criteria.BPM.HasFilter || criteria.BPM.IsInRange(Beatmap.BPM);
match &= criteria.BeatDivisor.IsInRange(Beatmap.BeatDivisor);
match &= criteria.OnlineStatus.IsInRange(Beatmap.Status);
match &= !criteria.BeatDivisor.HasFilter || criteria.BeatDivisor.IsInRange(Beatmap.BeatDivisor);
match &= !criteria.OnlineStatus.HasFilter || criteria.OnlineStatus.IsInRange(Beatmap.Status);
match &= criteria.Creator.Matches(Beatmap.Metadata.AuthorString);
match &= criteria.Artist.Matches(Beatmap.Metadata.Artist) ||
match &= !criteria.Creator.HasFilter || criteria.Creator.Matches(Beatmap.Metadata.AuthorString);
match &= !criteria.Artist.HasFilter || criteria.Artist.Matches(Beatmap.Metadata.Artist) ||
criteria.Artist.Matches(Beatmap.Metadata.ArtistUnicode);
if (match)
{
var terms = new List<string>();
terms.AddRange(Beatmap.Metadata.SearchableTerms);
terms.Add(Beatmap.Version);
foreach (var criteriaTerm in criteria.SearchTerms)
{
match &=
Beatmap.Metadata.SearchableTerms.Any(term => term.IndexOf(criteriaTerm, StringComparison.InvariantCultureIgnoreCase) >= 0) ||
Beatmap.Version.IndexOf(criteriaTerm, StringComparison.InvariantCultureIgnoreCase) >= 0;
}
match &= terms.Any(term => term.IndexOf(criteriaTerm, StringComparison.InvariantCultureIgnoreCase) >= 0);
}
Filtered.Value = !match;

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@ -37,13 +37,13 @@ namespace osu.Game.Screens.Select.Carousel
{
default:
case SortMode.Artist:
return string.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist, StringComparison.InvariantCultureIgnoreCase);
return string.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist, StringComparison.OrdinalIgnoreCase);
case SortMode.Title:
return string.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title, StringComparison.InvariantCultureIgnoreCase);
return string.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title, StringComparison.OrdinalIgnoreCase);
case SortMode.Author:
return string.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username, StringComparison.InvariantCultureIgnoreCase);
return string.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username, StringComparison.OrdinalIgnoreCase);
case SortMode.DateAdded:
return otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded);

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@ -12,11 +12,18 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using System;
using osu.Game.Beatmaps;
using osu.Framework.Bindables;
using System.Collections.Generic;
using osu.Game.Rulesets.Mods;
using System.Linq;
namespace osu.Game.Screens.Select.Details
{
public class AdvancedStats : Container
{
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
private readonly StatisticRow firstValue, hpDrain, accuracy, approachRate, starDifficulty;
private BeatmapInfo beatmap;
@ -30,22 +37,7 @@ namespace osu.Game.Screens.Select.Details
beatmap = value;
//mania specific
if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
{
firstValue.Title = "Key Amount";
firstValue.Value = (int)MathF.Round(Beatmap?.BaseDifficulty?.CircleSize ?? 0);
}
else
{
firstValue.Title = "Circle Size";
firstValue.Value = Beatmap?.BaseDifficulty?.CircleSize ?? 0;
}
hpDrain.Value = Beatmap?.BaseDifficulty?.DrainRate ?? 0;
accuracy.Value = Beatmap?.BaseDifficulty?.OverallDifficulty ?? 0;
approachRate.Value = Beatmap?.BaseDifficulty?.ApproachRate ?? 0;
starDifficulty.Value = (float)(Beatmap?.StarDifficulty ?? 0);
updateStatistics();
}
}
@ -73,6 +65,45 @@ namespace osu.Game.Screens.Select.Details
starDifficulty.AccentColour = colours.Yellow;
}
protected override void LoadComplete()
{
base.LoadComplete();
mods.BindValueChanged(_ => updateStatistics(), true);
}
private void updateStatistics()
{
BeatmapDifficulty baseDifficulty = Beatmap?.BaseDifficulty;
BeatmapDifficulty adjustedDifficulty = null;
if (baseDifficulty != null && mods.Value.Any(m => m is IApplicableToDifficulty))
{
adjustedDifficulty = baseDifficulty.Clone();
foreach (var mod in mods.Value.OfType<IApplicableToDifficulty>())
mod.ApplyToDifficulty(adjustedDifficulty);
}
//mania specific
if ((Beatmap?.Ruleset?.ID ?? 0) == 3)
{
firstValue.Title = "Key Amount";
firstValue.Value = ((int)MathF.Round(baseDifficulty?.CircleSize ?? 0), (int)MathF.Round(adjustedDifficulty?.CircleSize ?? 0));
}
else
{
firstValue.Title = "Circle Size";
firstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize);
}
starDifficulty.Value = ((float)(Beatmap?.StarDifficulty ?? 0), null);
hpDrain.Value = (baseDifficulty?.DrainRate ?? 0, adjustedDifficulty?.DrainRate);
accuracy.Value = (baseDifficulty?.OverallDifficulty ?? 0, adjustedDifficulty?.OverallDifficulty);
approachRate.Value = (baseDifficulty?.ApproachRate ?? 0, adjustedDifficulty?.ApproachRate);
}
private class StatisticRow : Container, IHasAccentColour
{
private const float value_width = 25;
@ -80,8 +111,11 @@ namespace osu.Game.Screens.Select.Details
private readonly float maxValue;
private readonly bool forceDecimalPlaces;
private readonly OsuSpriteText name, value;
private readonly Bar bar;
private readonly OsuSpriteText name, valueText;
private readonly Bar bar, modBar;
[Resolved]
private OsuColour colours { get; set; }
public string Title
{
@ -89,16 +123,29 @@ namespace osu.Game.Screens.Select.Details
set => name.Text = value;
}
private float difficultyValue;
private (float baseValue, float? adjustedValue) value;
public float Value
public (float baseValue, float? adjustedValue) Value
{
get => difficultyValue;
get => value;
set
{
difficultyValue = value;
bar.Length = value / maxValue;
this.value.Text = value.ToString(forceDecimalPlaces ? "0.00" : "0.##");
if (value == this.value)
return;
this.value = value;
bar.Length = value.baseValue / maxValue;
valueText.Text = (value.adjustedValue ?? value.baseValue).ToString(forceDecimalPlaces ? "0.00" : "0.##");
modBar.Length = (value.adjustedValue ?? 0) / maxValue;
if (value.adjustedValue > value.baseValue)
modBar.AccentColour = valueText.Colour = colours.Red;
else if (value.adjustedValue < value.baseValue)
modBar.AccentColour = valueText.Colour = colours.BlueDark;
else
modBar.AccentColour = valueText.Colour = Color4.White;
}
}
@ -135,13 +182,22 @@ namespace osu.Game.Screens.Select.Details
BackgroundColour = Color4.White.Opacity(0.5f),
Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
},
modBar = new Bar
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X,
Alpha = 0.5f,
Height = 5,
Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
},
new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Width = value_width,
RelativeSizeAxes = Axes.Y,
Child = value = new OsuSpriteText
Child = valueText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -27,8 +27,8 @@ namespace osu.Game.Screens.Select.Details
metrics = value;
var retries = Metrics?.Retries ?? new int[0];
var fails = Metrics?.Fails ?? new int[0];
var retries = Metrics?.Retries ?? Array.Empty<int>();
var fails = Metrics?.Fails ?? Array.Empty<int>();
float maxValue = fails.Any() ? fails.Zip(retries, (fail, retry) => fail + retry).Max() : 0;
failGraph.MaxValue = maxValue;

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@ -44,8 +44,10 @@ namespace osu.Game.Screens.Select
}
public struct OptionalRange<T> : IEquatable<OptionalRange<T>>
where T : struct, IComparable
where T : struct
{
public bool HasFilter => Max != null || Min != null;
public bool IsInRange(T value)
{
if (Min != null)
@ -79,17 +81,19 @@ namespace osu.Game.Screens.Select
public bool IsUpperInclusive;
public bool Equals(OptionalRange<T> other)
=> Min.Equals(other.Min)
&& Max.Equals(other.Max)
=> EqualityComparer<T?>.Default.Equals(Min, other.Min)
&& EqualityComparer<T?>.Default.Equals(Max, other.Max)
&& IsLowerInclusive.Equals(other.IsLowerInclusive)
&& IsUpperInclusive.Equals(other.IsUpperInclusive);
}
public struct OptionalTextFilter : IEquatable<OptionalTextFilter>
{
public bool HasFilter => !string.IsNullOrEmpty(SearchTerm);
public bool Matches(string value)
{
if (string.IsNullOrEmpty(SearchTerm))
if (!HasFilter)
return true;
// search term is guaranteed to be non-empty, so if the string we're comparing is empty, it's not matching
@ -101,7 +105,7 @@ namespace osu.Game.Screens.Select
public string SearchTerm;
public bool Equals(OptionalTextFilter other) => SearchTerm?.Equals(other.SearchTerm) ?? true;
public bool Equals(OptionalTextFilter other) => SearchTerm == other.SearchTerm;
}
}
}

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@ -170,7 +170,7 @@ namespace osu.Game.Screens.Select
}
private static void updateCriteriaRange<T>(ref FilterCriteria.OptionalRange<T> range, string op, T value)
where T : struct, IComparable
where T : struct
{
switch (op)
{

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@ -21,6 +21,9 @@ namespace osu.Game.Screens.Select.Leaderboards
{
public Action<ScoreInfo> ScoreSelected;
[Resolved]
private RulesetStore rulesets { get; set; }
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
@ -172,7 +175,7 @@ namespace osu.Game.Screens.Select.Leaderboards
req.Success += r =>
{
scoresCallback?.Invoke(r.Scores);
scoresCallback?.Invoke(r.Scores.Select(s => s.CreateScoreInfo(rulesets)));
TopScore = r.UserScore;
};

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@ -3,6 +3,7 @@
using System;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -10,6 +11,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osuTK;
@ -27,6 +29,9 @@ namespace osu.Game.Screens.Select.Leaderboards
protected override bool StartHidden => true;
[Resolved]
private RulesetStore rulesets { get; set; }
public UserTopScoreContainer()
{
RelativeSizeAxes = Axes.X;
@ -77,9 +82,11 @@ namespace osu.Game.Screens.Select.Leaderboards
if (newScore == null)
return;
LoadComponentAsync(new LeaderboardScore(newScore.Score, newScore.Position, false)
var scoreInfo = newScore.Score.CreateScoreInfo(rulesets);
LoadComponentAsync(new LeaderboardScore(scoreInfo, newScore.Position, false)
{
Action = () => ScoreSelected?.Invoke(newScore.Score)
Action = () => ScoreSelected?.Invoke(scoreInfo)
}, drawableScore =>
{
scoreContainer.Child = drawableScore;

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@ -262,8 +262,10 @@ namespace osu.Game.Screens.Select
protected virtual void ApplyFilterToCarousel(FilterCriteria criteria)
{
if (this.IsCurrentScreen())
Carousel.Filter(criteria);
// if not the current screen, we want to get carousel in a good presentation state before displaying (resume or enter).
bool shouldDebounce = this.IsCurrentScreen();
Schedule(() => Carousel.Filter(criteria, shouldDebounce));
}
private DependencyContainer dependencies;
@ -437,8 +439,6 @@ namespace osu.Game.Screens.Select
{
base.OnEntering(last);
Carousel.Filter(FilterControl.CreateCriteria(), false);
this.FadeInFromZero(250);
FilterControl.Activate();
}