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Remove ignore attribute from now fixed test scene
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380d004683
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@ -20,7 +20,6 @@ namespace osu.Game.Rulesets.Catch.Tests
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protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
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protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
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[Test]
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[Test]
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[Ignore("HUD components broken, remove when fixed.")]
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public void TestLegacyHUDComboCounterHidden([Values] bool withModifiedSkin)
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public void TestLegacyHUDComboCounterHidden([Values] bool withModifiedSkin)
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{
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{
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if (withModifiedSkin)
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if (withModifiedSkin)
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@ -33,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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AddAssert("legacy HUD combo counter hidden", () =>
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AddAssert("legacy HUD combo counter hidden", () =>
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{
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{
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return Player.ChildrenOfType<LegacyComboCounter>().All(c => !c.ChildrenOfType<Container>().Single().IsPresent);
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return Player.ChildrenOfType<LegacyComboCounter>().All(c => c.ChildrenOfType<Container>().Single().Alpha == 0f);
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});
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});
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}
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}
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}
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}
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