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https://github.com/osukey/osukey.git
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Rename things around to make a bit more sense.
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@ -35,7 +35,7 @@ namespace osu.Game.Modes.Judgements
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AutoSizeAxes = Axes.Both;
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string scoreString = judgement.Result == HitResult.Hit ? judgement.ScoreString : judgement.Result.GetDescription();
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string resultString = judgement.Result == HitResult.Hit ? judgement.ResultString : judgement.Result.GetDescription();
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Children = new[]
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{
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@ -43,7 +43,7 @@ namespace osu.Game.Modes.Judgements
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Text = scoreString.ToUpper(),
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Text = resultString.ToUpper(),
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Font = @"Venera",
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TextSize = 16
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}
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@ -23,13 +23,13 @@ namespace osu.Game.Modes.Judgements
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public ulong? ComboAtHit;
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/// <summary>
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/// The string representation for the score achieved.
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/// The string representation for the result achieved.
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/// </summary>
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public abstract string ScoreString { get; }
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public abstract string ResultString { get; }
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/// <summary>
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/// The string representation for the max score achievable.
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/// The string representation for the max result achievable.
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/// </summary>
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public abstract string MaxScoreString { get; }
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public abstract string MaxResultString { get; }
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}
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}
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