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Add support for custom controls to SettingSourceAttribute
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@ -1,12 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.TypeExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Overlays.Settings;
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@ -31,7 +34,15 @@ namespace osu.Game.Configuration
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public int? OrderPosition { get; }
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public SettingSourceAttribute(string label, string description = null)
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/// <summary>
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/// The type of the settings control which handles this setting source.
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/// </summary>
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/// <remarks>
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/// Must be a type deriving <see cref="SettingsItem{T}"/> with a public constructor.
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/// </remarks>
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public Type? SettingControlType { get; set; }
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public SettingSourceAttribute(string? label, string? description = null)
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{
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Label = label ?? string.Empty;
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Description = description ?? string.Empty;
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@ -67,6 +78,22 @@ namespace osu.Game.Configuration
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{
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object value = property.GetValue(obj);
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if (attr.SettingControlType != null)
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{
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var controlType = attr.SettingControlType;
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if (controlType.EnumerateBaseTypes().All(t => !t.IsGenericType || t.GetGenericTypeDefinition() != typeof(SettingsItem<>)))
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throw new InvalidOperationException($"{nameof(SettingSourceAttribute)} had an unsupported custom control type ({controlType.ReadableName()})");
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var control = (Drawable)Activator.CreateInstance(controlType);
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controlType.GetProperty(nameof(SettingsItem<object>.LabelText))?.SetValue(control, attr.Label);
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controlType.GetProperty(nameof(SettingsItem<object>.TooltipText))?.SetValue(control, attr.Description);
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controlType.GetProperty(nameof(SettingsItem<object>.Current))?.SetValue(control, value);
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yield return control;
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continue;
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}
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switch (value)
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{
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case BindableNumber<float> bNumber:
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