diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeForAllQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs similarity index 96% rename from osu.Game.Tests/Visual/Multiplayer/TestSceneFreeForAllQueueMode.cs rename to osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs index 967b9221bb..05cfd784eb 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeForAllQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneAllPlayersQueueMode.cs @@ -12,9 +12,9 @@ using osuTK.Input; namespace osu.Game.Tests.Visual.Multiplayer { - public class TestSceneFreeForAllQueueMode : QueueModeTestScene + public class TestSceneAllPlayersQueueMode : QueueModeTestScene { - protected override QueueMode Mode => QueueMode.FreeForAll; + protected override QueueMode Mode => QueueMode.AllPlayers; [Test] public void TestFirstItemSelectedByDefault() diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs index cf14bfa312..b828379848 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs @@ -588,7 +588,7 @@ namespace osu.Game.Tests.Visual.Multiplayer roomManager.AddServerSideRoom(new Room { Name = { Value = "Test Room" }, - QueueMode = { Value = QueueMode.FreeForAll }, + QueueMode = { Value = QueueMode.AllPlayers }, Playlist = { new PlaylistItem diff --git a/osu.Game/Online/Multiplayer/QueueMode.cs b/osu.Game/Online/Multiplayer/QueueMode.cs index 3a9ea93658..026025890b 100644 --- a/osu.Game/Online/Multiplayer/QueueMode.cs +++ b/osu.Game/Online/Multiplayer/QueueMode.cs @@ -12,10 +12,10 @@ namespace osu.Game.Online.Multiplayer [Description("Host only")] HostOnly, - [Description("Free-for-all")] - FreeForAll, + [Description("All players")] + AllPlayers, - [Description("Fair rotate")] - FairRotate + [Description("All players (round robin)")] + AllPlayersRR } } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 7a840a05cd..142beab024 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -392,8 +392,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer AddOrEditPlaylistButton.Alpha = client.IsHost ? 1 : 0; break; - case QueueMode.FreeForAll: - case QueueMode.FairRotate: + case QueueMode.AllPlayers: + case QueueMode.AllPlayersRR: AddOrEditPlaylistButton.Text = "Add beatmap"; AddOrEditPlaylistButton.Alpha = 1; break; diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index 7e0312e566..e617ec3562 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -442,7 +442,7 @@ namespace osu.Game.Tests.Visual.Multiplayer newItem = room.Playlist.FirstOrDefault(i => !i.Expired) ?? room.Playlist.Last(); break; - case QueueMode.FairRotate: + case QueueMode.AllPlayersRR: // Group playlist items by (user_id -> count_expired), and select the first available playlist item from a user that has available beatmaps where count_expired is the lowest. throw new NotImplementedException(); }