Merge pull request #16017 from peppy/fix-child-set-after-disposal

Fix potential crash due to children being mutated after disposal
This commit is contained in:
Dan Balasescu
2021-12-10 15:38:34 +09:00
committed by GitHub

View File

@ -163,7 +163,7 @@ namespace osu.Game.Screens.Select
private FillFlowContainer infoLabelContainer; private FillFlowContainer infoLabelContainer;
private Container bpmLabelContainer; private Container bpmLabelContainer;
private readonly WorkingBeatmap beatmap; private readonly WorkingBeatmap working;
private readonly RulesetInfo ruleset; private readonly RulesetInfo ruleset;
[Resolved] [Resolved]
@ -171,10 +171,10 @@ namespace osu.Game.Screens.Select
private ModSettingChangeTracker settingChangeTracker; private ModSettingChangeTracker settingChangeTracker;
public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset) public WedgeInfoText(WorkingBeatmap working, RulesetInfo userRuleset)
{ {
this.beatmap = beatmap; this.working = working;
ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset; ruleset = userRuleset ?? working.BeatmapInfo.Ruleset;
} }
private CancellationTokenSource cancellationSource; private CancellationTokenSource cancellationSource;
@ -183,8 +183,8 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationManager localisation, BeatmapDifficultyCache difficultyCache) private void load(OsuColour colours, LocalisationManager localisation, BeatmapDifficultyCache difficultyCache)
{ {
var beatmapInfo = beatmap.BeatmapInfo; var beatmapInfo = working.BeatmapInfo;
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata(); var metadata = beatmapInfo.Metadata ?? working.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
@ -330,36 +330,9 @@ namespace osu.Game.Screens.Select
addInfoLabels(); addInfoLabels();
} }
private void setMetadata(string source) protected override void LoadComplete()
{ {
ArtistLabel.Text = artistBinding.Value; base.LoadComplete();
TitleLabel.Text = string.IsNullOrEmpty(source) ? titleBinding.Value : source + " — " + titleBinding.Value;
}
private void addInfoLabels()
{
if (beatmap.Beatmap?.HitObjects?.Any() != true)
return;
infoLabelContainer.Children = new Drawable[]
{
new InfoLabel(new BeatmapStatistic
{
Name = "Length",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length),
Content = beatmap.BeatmapInfo.Length.ToFormattedDuration().ToString(),
}),
bpmLabelContainer = new Container
{
AutoSizeAxes = Axes.Both,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(20, 0),
Children = getRulesetInfoLabels()
}
};
mods.BindValueChanged(m => mods.BindValueChanged(m =>
{ {
@ -372,6 +345,38 @@ namespace osu.Game.Screens.Select
}, true); }, true);
} }
private void setMetadata(string source)
{
ArtistLabel.Text = artistBinding.Value;
TitleLabel.Text = string.IsNullOrEmpty(source) ? titleBinding.Value : source + " — " + titleBinding.Value;
}
private void addInfoLabels()
{
if (working.Beatmap?.HitObjects?.Any() != true)
return;
infoLabelContainer.Children = new Drawable[]
{
new InfoLabel(new BeatmapStatistic
{
Name = "Length",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length),
Content = working.BeatmapInfo.Length.ToFormattedDuration().ToString(),
}),
bpmLabelContainer = new Container
{
AutoSizeAxes = Axes.Both,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(20, 0),
Children = getRulesetInfoLabels()
}
};
}
private InfoLabel[] getRulesetInfoLabels() private InfoLabel[] getRulesetInfoLabels()
{ {
try try
@ -381,12 +386,12 @@ namespace osu.Game.Screens.Select
try try
{ {
// Try to get the beatmap with the user's ruleset // Try to get the beatmap with the user's ruleset
playableBeatmap = beatmap.GetPlayableBeatmap(ruleset, Array.Empty<Mod>()); playableBeatmap = working.GetPlayableBeatmap(ruleset, Array.Empty<Mod>());
} }
catch (BeatmapInvalidForRulesetException) catch (BeatmapInvalidForRulesetException)
{ {
// Can't be converted to the user's ruleset, so use the beatmap's own ruleset // Can't be converted to the user's ruleset, so use the beatmap's own ruleset
playableBeatmap = beatmap.GetPlayableBeatmap(beatmap.BeatmapInfo.Ruleset, Array.Empty<Mod>()); playableBeatmap = working.GetPlayableBeatmap(working.BeatmapInfo.Ruleset, Array.Empty<Mod>());
} }
return playableBeatmap.GetStatistics().Select(s => new InfoLabel(s)).ToArray(); return playableBeatmap.GetStatistics().Select(s => new InfoLabel(s)).ToArray();
@ -401,8 +406,9 @@ namespace osu.Game.Screens.Select
private void refreshBPMLabel() private void refreshBPMLabel()
{ {
var b = beatmap.Beatmap; var beatmap = working.Beatmap;
if (b == null)
if (beatmap == null || bpmLabelContainer == null)
return; return;
// this doesn't consider mods which apply variable rates, yet. // this doesn't consider mods which apply variable rates, yet.
@ -410,9 +416,9 @@ namespace osu.Game.Screens.Select
foreach (var mod in mods.Value.OfType<IApplicableToRate>()) foreach (var mod in mods.Value.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate); rate = mod.ApplyToRate(0, rate);
double bpmMax = b.ControlPointInfo.BPMMaximum * rate; double bpmMax = beatmap.ControlPointInfo.BPMMaximum * rate;
double bpmMin = b.ControlPointInfo.BPMMinimum * rate; double bpmMin = beatmap.ControlPointInfo.BPMMinimum * rate;
double mostCommonBPM = 60000 / b.GetMostCommonBeatLength() * rate; double mostCommonBPM = 60000 / beatmap.GetMostCommonBeatLength() * rate;
string labelText = Precision.AlmostEquals(bpmMin, bpmMax) string labelText = Precision.AlmostEquals(bpmMin, bpmMax)
? $"{bpmMin:0}" ? $"{bpmMin:0}"