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Adjust gameplay area to match better
Also reduces size of score display to avoid hiding combos.
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@ -25,7 +25,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
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private void load(LadderInfo ladder, TextureStore textures)
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{
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RelativeSizeAxes = Axes.X;
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Height = 100;
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Height = 95;
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Children = new Drawable[]
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{
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new TournamentLogo(),
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