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adjusted constant to 1.5 from 2.0 for acute
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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
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protected override int HistoryLength => 2;
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private const double wide_angle_multiplier = 1.5;
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private const double acute_angle_multiplier = 2.0;
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private const double acute_angle_multiplier = 1.5;
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private double currentStrain = 1;
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