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Pass HitObjectComposer to BlueprintContainer via ctor
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@ -16,7 +16,6 @@ using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Edit.Components.TernaryButtons;
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@ -80,8 +79,8 @@ namespace osu.Game.Rulesets.Osu.Edit
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updateDistanceSnapGrid();
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}
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protected override ComposeBlueprintContainer CreateBlueprintContainer(IEnumerable<DrawableHitObject> hitObjects)
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=> new OsuBlueprintContainer(hitObjects);
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protected override ComposeBlueprintContainer CreateBlueprintContainer()
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=> new OsuBlueprintContainer(this);
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private DistanceSnapGrid distanceSnapGrid;
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private Container distanceSnapGridContainer;
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