Pass HitObjectComposer to BlueprintContainer via ctor

This commit is contained in:
smoogipoo
2020-11-12 19:52:02 +09:00
parent 8aaa500431
commit 4ef2e9548c
12 changed files with 83 additions and 61 deletions

View File

@ -16,7 +16,6 @@ using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit.Components.TernaryButtons;
@ -80,8 +79,8 @@ namespace osu.Game.Rulesets.Osu.Edit
updateDistanceSnapGrid();
}
protected override ComposeBlueprintContainer CreateBlueprintContainer(IEnumerable<DrawableHitObject> hitObjects)
=> new OsuBlueprintContainer(hitObjects);
protected override ComposeBlueprintContainer CreateBlueprintContainer()
=> new OsuBlueprintContainer(this);
private DistanceSnapGrid distanceSnapGrid;
private Container distanceSnapGridContainer;